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A puzzle-platformer in which you play as a bird that can teleport to its Echo self. The game is based around tight controls and thoughtful routing, pushing the "speedrun" mindset.
 
Roles - Project Manager, Programmer

Screenshots

Breakdown

Made for a Level UpState Game Jam, which used standard work days instead of the usual straight 48 hour period.

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As a manager, game jams are always really interesting challenges. You have to plan things carefully, but you're condensing all development into a much shorter sprint - which can be pretty difficult. But I really enjoy this kind of challenge - honestly, I'd consider it something incredibly important for all managers to practice. In a game jam, with that tight time limit, managing dependencies becomes even more important, and you can't really afford to mess up.

Also, if your team is pulling all-nighters to have something playable, you know you've messed up somewhere. That's just a little motto I hold for the jams I participate in.

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